Serious Games challenging us to play a better future
Via: FuturePlay - Research. Play. Share
FuturePlay 2007 - November 15-17, 2007 Toronto, Ontario, Canada
FuturePlay evolved from the former Computer Game Technology (CGT) Conference initiated and run by Algoma University College since 2002.
The goal of FuturePlay is to bring together academics, industry, and students to advance game design and technology through peer-reviewed research, creative and experimental game design and development, and formal and informal discussion on academic and industry-related topics.
The Future Play Conference focuses on three main themes.
The first theme, future game development, addresses academic research and emerging industry trends in the area of game technology and game design.
The second theme, future game impacts and applications, includes academic research and emerging industry trends focused on designing games for learning, for gender, for serious purposes, and to impact society.
Finally, the third theme, future game talent, is designed to provide a number of industry and academic perspectives on the knowledge, skills, and attitude it takes to excel in the games industry.
FuturePlay International Games Competition
Future Play 2007 will host the first annual Arcademy Games Awards, to recognise new and emerging talent in game design.
The Arcademy Games Awards will be awarded to the first and second place selections in the Future Play 2007 International Games Competition, in 3 categories, Future Serious Games being one of them.
Conference attendees will have the opportunity to vote for their favourite games (for a People's Choice Award).Winners and runner-ups in each category, as well as the People's Choice Award, will be announced and prizes will be distributed at an awards ceremony that will take place on Friday November 16, 2007.