Saturday, August 04, 2007

Creative Technology Network Also Addressing Serious Games

Serious Games challenging us to play a better future

Via: Creative Technology Network

From broadcasting, games and animation to design, visualization and mobile media, the Creative Technology Network brings together individuals and organizations from across computing, communications and the creative industries.

With a focus on cross-sector networking and collaboration, the year-round programme of events, workshops and showcases seeks to establish an active community from across academia, industry and the arts, to share good practice, support innovation and enhance research, critical to the UK economy.

Creative Technology Network Launched in Bristol

On July 19, 2007, Michael B Johnson (Moving Pictures Group Lead at Pixar Animation Studios) launched the Creative Technology Network at the Watershed Media Centre, Bristol.

Michael B Johnson, the man behind some of the most groundbreaking techniques of Pixar Animation Studios, discussed how collaborating on research between creativity and innovation at Pixar has resulted in some of the world’s greatest animated feature films of the last decade.

The Creative Technology Network has been initiated by iShed, a new venture set up by Watershed to work in this area, and 3C Research, which supports joint research projects involving universities and commercial organisations.

The next Creative Technology Network event will be: Beyond the Console: Virtual worlds, interactive experiences and gaming in September 2007, Watershed, Bristol.

Showcasing a diverse array of Bristol based talent, this workshop will bring together experts and professionals from a mix of disciplines to explore innovation, content distribution and opportunities for collaboration in virtual worlds, mobile gaming, pervasive media and serious games.